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Advanced [show]


Hugh Churchill, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and is dressed in an above average manner. His left leg appears badly burned and disfigured. His brown hair is lengthy. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Hugh hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His religion dominates his actions; and a deep hatred of giants

Flaws: Secretive. Bonds: Attractive, Enemies, Religious. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Hugh Churchill, Male Human Aristocrat 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Azurite (4 gp). Chrysoprase (30 gp). Hematite (4 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He has wavy golden hair. His blue eyes peer out from beneath his wide-brimmed white hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Robert studied abroad. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Immigrant. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Chatham, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Azurite (7 gp). Deep blue spinel (200 gp). Eye agate (7 gp). Violet garnet (200 gp).


Social Check DCs


Odo Willoughby, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his trident. His tied-back hair is red. His skin is flawless and his amber eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has comitted a past crime that haunts him to this day; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, In love. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Odo Willoughby, Male Human Wizard 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Colton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. He wears his red hair up. His eyes are likewise green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a Bricklayer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic, Optimist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Gerald Colton, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Jeweler does. His golden hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: To be a Bowyer again.

Flaws: Ugly, Selfish. Bonds: Job, Immigrant, In love. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Ernest Kimberley, Male Human Expert 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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