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Advanced [show]


Lewis Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his auburn hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Debt. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Lewis Kirby, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Charles Marley, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 15 (+2)7 (-2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Lewis Davenport, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a white suit, brown shirt, and green tie. He wears his chestnut hair up. His fierce green eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: He was born in a small plains village. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Fighting. Bonds: Attractive, Adventurer, Nature. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Lewis Davenport, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Tourmaline (40 gp). Obsidian (7 gp).


Social Check DCs


Dean Royal, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Map Maker does, and is pretty ugly. His tied-back hair is silver. His eyes are blue and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Navigator, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Dean Royal, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Lapis lazuli (11 gp). Fire opal (500 gp). 1 Minor magic item.


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a trident. His hair, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Sellsword business at a young age. In his 10th year, his parents were killed by a dire rats raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Flaws: Shy. Bonds: Job, Enemies, Rich. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Nash, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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