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Advanced [show]


Bertram Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His blonde hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has drifted from career to career and currently works as a Knight.

Motivation: To clean up the streets; and many giants want him driven away

Flaws: Impulsive. Bonds: Enemies, Immigrant, Job, Guardian. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Bertram Winthrop, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Red garnet (70 gp). Onyx (60 gp). 2 Antitoxin. 1 Everburning torch.


Social Check DCs


Justin Paxton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Adventurer, Enemies. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Paxton, Male Human Sorcerer 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 3000 sp.


Social Check DCs


Aldous Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Joker, Justice. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Emsworth, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Don Springfield, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into his green robe. His skin is also unnaturally pale. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Don hails from a village terrorized by gnolls. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Don Springfield, Male Human Warrior 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 500 gp. Violet garnet (300 gp). Zircon (20 gp). Emerald (600 gp).


Social Check DCs


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a tight fitting green shirt and pants. His right leg appears badly burned and disfigured. With bright auburn hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Tim was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism, Gifted, Persistence. Flaws: Addict. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Tim Blankley, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp.


Social Check DCs

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