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NPC Generator

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Advanced [show]


Miles Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a long silver beard, and similarly colored long hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Locksmith, Miles learned a great deal about his father's area of expertise. Through the years after Miles was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Miles's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: To be a Herbalist again.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Miles Barlow, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 4 (-3)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp.


Social Check DCs


Henry Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His red hair is styled in orderly dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: This man loves painting and to teach people painting more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Locksmith, Henry learned a great deal about his father's area of expertise. Henry was born on a far southern plains where he grew up under the tutelage of his father, an expert Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Joker. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Henry Clifton, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Gardener mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Gardener again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

John Dalton, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 5000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Sharps, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is frequently practicing swordplay.

History: Born in the west to a Detective, Kyle learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother; and to unite with his brother

Flaws: Ugly, Mundane. Bonds: Job, Military, Family. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Kyle Sharps, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Clayton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red and curly. He has a dull look in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Norman took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic, Persistence. Bonds: Poor, Adventurer, Nature. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Clayton, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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