Arnold Marlowe, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Attractive, In love. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Gilbert Beckwith, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Rich, Family, Attractive. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Aldous Bradley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear black pants and tee shirts. He has done his best to style his auburn hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to make almost anything out of random pieces of junk.
History: Born in the west to a Engraver, Aldous learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Engraver like his father before him.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Enemies, Job, Rich. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 18 (+4) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100 gp. Chrysoberyl (50 gp). Alexandrite (300 gp). Citrine (70 gp).
Hugh Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This northern man wears an entirely white suit with violet socks and a vest with buckled shoes. His clothes are grease stained in places. He sports a flattop hair cut. His eyes are hazel and catlike.
Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Religious. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).
Roger Webley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He wears a Stetson hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Roger was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Miller
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal, Terran, Elven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 6000 sp. Citrine (70 gp). Violet garnet (400 gp). Black star sapphire (700 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
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