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NPC Generator

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Advanced [show]


Gunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is thinning but still full. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Flaws: Emotional, Selfish. Bonds: Poor, Nature, Adventurer. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Brandon, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Charles Bing, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown pants and tee shirts. His hair is golden and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Crown-heir again; and sabotage a competitor

Ideals: Athletic, Philantrophist, Logical. Bonds: Nature, Job. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Charles Bing, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. His amber eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Sensitive. Bonds: Adventurer, Attractive, Immigrant. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Aldous Halsey, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 200 gp. Golden pearl (160 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His hair is short and auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Wants to open a new tavern; and wants to raise his children well

Bonds: Attractive, Enemies, Family, Rich, Job. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Randal Marston, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Sydney, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his yellow robe and has his scythe always slung over his shoulder, and sports empty pouches on his belt. His brown hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: John lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Flaws: Insane, PTSD. Bonds: Family, Attractive. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

John Sydney, Male Human Warlock 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1200 gp.


Social Check DCs

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