Clerebold Ramsay, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Shy, PTSD. Bonds: Job. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 30000 cp. Moss agate (14 gp). Bloodstone (40 gp). Star ruby (1000 gp). Black pearl (300 gp).
Gilbert Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He sports grey clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is an amazing painter.
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 9000 cp. Tiger eye turquoise (16 gp). Sard (30 gp). Black pearl (600 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.
Godfrey Tatum, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His red hair is braided into rings. His violet unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army
Flaws: Disease, Shy. Bonds: Attractive, Military, Family. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +3
Possessions: 2000 sp. Finely wrought small gold bracelet (20 gp). Gold dragon comb with red garnet eye (1300 gp).
Everard Branson, Male Human [Permalink]
Personal [hide]
Description: This man wears just a brown suit, and sports empty pouches on his belt. He wears his auburn hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and to unite with his brother
Flaws: Sensitive, Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Dean Kent, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears black leather gloves, a black jacket, and tight pants. He keeps his blonde hair in a flapper bob. His eyes are hazel and catlike.
Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Junk Dealer, who enjoyed hunting, Dean was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's attracted to the PC; and he's in love
Ideals: Logical. Bonds: Poor, Has a crush, Nature, Slave. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 23000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
