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NPC Generator

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Advanced [show]


Arnold Woods, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black tunic with pastel highlights, and long yellow pants that bunch up around his shoes. His red hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Has a crush. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Woods, Male Human Commoner 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Full Plate. 1 Banded mail.


Social Check DCs


Tim Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His hair is blonde and very short. He has a tattooed face.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Poor, Religious, Immigrant. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Huxley, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 sp. Lapis lazuli (16 gp). Golden pearl (60 gp).


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears baggy green pantaloons and a white scarf, and his gloved hand is found clutching a pickaxe. His hair is chestnut, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: Guy hails from a village terrorized by goblins. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Enemies, Family. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Guy Hastings, Male Human Druid 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair down. He has a dull look in his hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them

History: Born in the north to a Armorer, Hugh learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Slave, Enemies. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Graeme, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)6 (-2) 9 (-1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Bertram Compton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large black jacket. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Bertram Compton, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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