Conrad Digby, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his mace always slung over his shoulder, and he perpetually has his mace ready. He wears a deerstalker hat to hide his balding. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
William Prescott, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His silver hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Cartwright business at a young age. A gifted student he started as a Hunter, but he got bored and became a Cartwright. He has worked as a Cartwright like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 5000 sp.
William Morley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His blonde hair is smooth and relatively long. His skin is flawless and his brown eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. William is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: William was born in the east. At a young age he loved to build and create. Cursed with a spirit at a very young age, William has worked very hard to control his curse. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Flaws: Impulsive, Disease. Bonds: Attractive, Family. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Don Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His hair is long and blonde with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His eyes are gray and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants him found; and he's in love
Flaws: Ugly, Antagonistic, Secretive. Bonds: Family, Has a crush. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Chrysoprase (80 gp). White pearl (120 gp). Alexandrite (1100 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Norman England, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. He has a moderate pudge and is not very fit. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise hazel.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Bonds: Enemies, Mentor, Job, Rich. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
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