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NPC Generator

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Advanced [show]


Manfred Fawcett, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with grey pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: To protect his home; and he is greedy

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Rich, Guardian. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Manfred Fawcett, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Hugh Benson, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown cloak. He keeps his long brown hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Optimist. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Hugh Benson, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cory Alton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Adventurer, Has a crush. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Cory Alton, Male Human Barbarian 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Hematite (6 gp). Amethyst (120 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Royal, Male Human [Permalink]

Personal [hide]

Description: This man wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He is muscular with a powerful set of arms. With a patchy golden beard and wild golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Actor. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His father raised him in a mountain cabin. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has worked as a Actor like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Bonds: Attractive, Job, Slave, Nature, Enemies. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Anselm Royal, Male Human Wizard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 13 (+1)4 (-3)
Skills Deception +0, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Cornish, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green deerstalker hat and green clothes. He wears his auburn hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Engraver business at a young age. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Logical, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Trym Cornish, Male Human Warlock 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1300 gp. Deep green spinel (110 gp). Rose (20 gp).


Social Check DCs

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