Raymond Kelsey, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy violet suit. He has a small bristly mustache and wavy brown hair. His eyes are gray and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, In love, Poor. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 18 (+4) | 7 (-2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Chrysoprase (50 gp). Lapis lazuli (7 gp). Pink pearl (70 gp). Rhodochrosite (7 gp). 1 Minor magic item.
Everard Royal, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a very tight haircut. His eyes are likewise hazel.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Selfish. Bonds: Attractive, Poor, Job, Nature. Occupation: Sage
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp).
Gomory Vance, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His wide-brimmed hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Athletic, Optimist. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 pp.
Gerard Coombs, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a pastel suit, red shirt, and black tie, and is pretty ugly. His white hair is lengthy and is close to two feet long. His eyes are blue and beady.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: He desires power and/or immortality; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Actor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp.
Jocelyn Hale, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair, when down, is lengthy. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2500 sp. Alexandrite (600 gp). Tiger eye turquoise (12 gp). Chrysoberyl (80 gp). 1 Breastplate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
