Henry Kirby, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He has moderate length chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his father. His childhood dream was to be a Shoemaker, but he was a colossal failure. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Expand his business; and to reunite with his absent father
Ideals: Artistic. Bonds: Immigrant, Religious, Job, Family. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Dustin Quinton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He enjoys reading and quiet.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to be a ploughman again
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Soapmaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork studded leather.
Anselm Crawford, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He keeps his red hair in a pixie cut. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.
History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his brother
Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. Jet (100 gp). Malachite (10 gp). Blue quartz (10 gp). Sard (40 gp).
Raymond Shipley, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better village for his children.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Rich, Family. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnoll, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp.
William Darby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Immigrant, Rich. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!