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NPC Generator

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Advanced [show]


Wymar Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To reunite with his old friends; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Immigrant. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Wymar Wilberforce, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Clerebold Compton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. His silver hair is styled in orderly dreadlocks. He has gray eyes and a blue hat with a tan feather.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Clerebold Compton, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 29000 sp. 8 Acid flasks. 3 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Randal Vance, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Sculptor business at a young age. A gifted student he started as a Layabout, but he got bored and became a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Randal Vance, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)7 (-2) 9 (-1)16 (+3)
Skills Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hubert Spalding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely white suit with blue socks and a vest with buckled shoes. He sports a flattop hair cut. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Impeccable. Bonds: Attractive, Has a crush, Mentor. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Spalding, Male Human Aristocrat 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 68 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He wears a small hat to cover his moderate length black hair. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: John was born in the north. At a young age he loved to build and create. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and sabotage a competitor

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Wade, Male Human Adept 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp. 1 Good lock. 1 Magnifying glass.


Social Check DCs

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