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Advanced [show]


Simon Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He is portly but not overly obese. His white hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Flaws: Insane, Antagonistic, Impulsive, Disease. Bonds: Rich. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Simon Nash, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 7 (-2)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Percival Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. His top hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and money/treasure

Flaws: Ugly, Mundane. Bonds: Rich, In love, Military. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Percival Birkenhead, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears tan cloth garments or leather armor. He keeps his long black hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Fearful. Bonds: Military, Religious, Adventurer. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Diggory Carlyle, Male Human Cleric 9
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 110 pp. Malachite (5 gp). Citrine (30 gp). Deep blue spinel (1000 gp). Amber (40 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his auburn hair well, parting it to the right. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Immigrant, Family, Adventurer. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

John Ainsworth, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)18 (+4) 12 (+1)7 (-2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Draconic, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 5000 sp.


Social Check DCs


Guy Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan armored body suit, with a simple grey line shooting up and back down. His hair is brown and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Guy has worked very hard to control his curse. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To be a Priest again; and further expansion of business

Flaws: Mundane, Disease. Bonds: Job, Slave. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Guy Tenley, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs

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