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Advanced [show]


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His golden hair is unkempt and raggedy. This gray eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the east; and to protect his home

Ideals: Entrepeneur. Flaws: Ugly, Disease, Secretive. Bonds: Poor. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Solomon Graeme, Male Human Barbarian 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 700 gp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Sapphire pendant on gold chain (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Norman Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, and carries scimitars. His wide-brimmed hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Norman Budd, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2700 sp. 1 Magnifying glass. 1 Superior lock. 1 Simple lock.


Social Check DCs


Odo Soames, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: Gifted from a young age, Odo studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by goblins. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Nothing but the best is good enough for him; and a deep hatred of goblins

Ideals: Gifted, Impeccable. Flaws: PTSD. Bonds: Enemies. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Soames, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Wakefield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with poetry.

History: His mother raised him in a mountain cabin. He worked as a nervous Ploughman and found it very stressful. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Hunter Wakefield, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a sickle. His golden hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Blacksmith in town.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Yardley, Male Human Commoner 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Auran, Druidic
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: 12000 sp.


Social Check DCs

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