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Advanced [show]


Gerald Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is knotted and matted. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Flaws: Ugly, Sensitive. Bonds: Adventurer, Family, Military. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Gerald Rutherford, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 8 (-1)15 (+2)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Kody Huckabee, Male Human [Permalink]

Personal [hide]

Description: This southern man wears green trousers with grey and black striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His red hair is still thick. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He worked as a nervous Guard and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he wants to meet his childhood hero

Flaws: Hedonist. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Kody Huckabee, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Gomory Sharps, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a fancy black suit, and his gloved hand is found clutching a bastard sword. With a patchy blonde beard and wild blonde hair. He has gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Beggar and found it very stressful. He became a Beggar soon after.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his sister

Ideals: Optimist, Persistence. Bonds: Attractive, Family, Job, Adventurer. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Gomory Sharps, Male Human Monk 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)14 (+2) 10 (+0)10 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Peter Clive, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy black hair. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Peter Clive, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +0, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Goblin, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Huxley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his blonde hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Engraver. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Engraver.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military, Poor. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Huxley, Male Human Commoner 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. Red-brown spinel (110 gp).


Social Check DCs

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