Balimaar Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue coat over a violet low-cut shirt, and a deerstalker hat upon his head. His hair, while still mostly silver, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.
Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.
Motivation: He's attracted to the PC; and wants his loneliness to end
Flaws: Racist. Bonds: Slave, Poor, Family, Has a crush. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Richard Clapham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a trident. His tied-back hair is chestnut. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Bookbinder, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: He is content; and he'd like to take his coworkers down a peg
Ideals: Joker, Impeccable. Flaws: Mundane. Bonds: Poor, Job. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnome
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Don Pickering, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His eyes are gray and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp.
Peter Hampton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He tends to wear a large white jacket. His moppish silver hair is in a traditional bowl cut. His eyes are likewise amber.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Peter hails from a village terrorized by drow. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Enemies, Nature. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling green eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.
History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Mentor, Nature. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 4 (-3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 600 gp. Hematite (9 gp). Lapis lazuli (9 gp). Blue quartz (9 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
