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NPC Generator

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Advanced [show]


Godfrey Weston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his silver hair in a pixie cut. His eyes are amber.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others.

Flaws: Fearful. Bonds: Poor, Guardian, Military, Attractive. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Weston, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Good lock.


Social Check DCs


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and carries bows. His head has been shaved. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.

History: Born in the east to a Brewer, Dean learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He struck the Brewer job and began his own company from there.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Dean Merton, Male Human Bard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 500 gp.


Social Check DCs


Simon Mori, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his singing dream.

Motivation: He feels kind of lost in life.

Ideals: Opinionated, Artistic. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Simon Mori, Male Human Bard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. 1 Masterwork manacles. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His hair is chestnut and curly. His amber eyes peer out from beneath his feathered white hat.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of a Animal Trainer, who enjoyed hunting, John was taken on many hunting expeditions. He worked as a nervous Ruler and found it very stressful. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to raise his children well; and to be a animal trainer again

Bonds: Attractive, Enemies, Nature, Job, Family. Occupation: Ruler

Voice: French accent

Attributes [hide]

John Norton, Male Human Rogue 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 90 pp. Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Anselm Clare, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear pastel clothing when he does not wear armor. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He struck the Sage job and began his own company from there.

Motivation: Many brigands want him driven away; and expand his business

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Military, Job, Enemies. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Clare, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs

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