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NPC Generator

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John Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He usually wears his black robe and has his sickle always slung over his shoulder. His golden hair is singed and shortened. He has gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He became a Jeweler soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Gresham, Male Human Bard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Crawford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears brown leather gloves, a brown jacket, and tight pants. He keeps his golden hair in a pixie cut. His eyes are green and catlike.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and regain custody of his daughter

Flaws: Insane. Bonds: Poor, Family, Nature, Adventurer. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Trym Crawford, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp.


Social Check DCs


Lance Stafford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports grey clothing, slightly heavier than average wear. His brown hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a seamstress again

Flaws: Shy, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Lance Stafford, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 8 (-1)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Brent, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears green painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Shy. Bonds: Poor. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

William Brent, Male Human Monk 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Shane Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He sports a long golden beard, and similarly colored long hair. He has brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Adventurer, Immigrant. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Sheldon, Male Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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