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NPC Generator

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Advanced [show]


Roger Payton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy pastel suit. He keeps his long brown hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast mountains. His father was a mechanic, and taught him how to fix just about anything. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Persistence. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Farmer

Voice: German accent

Attributes [hide]

Roger Payton, Male Human Aristocrat 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)12 (+1) 10 (+0)10 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting white shirt and pants. With bright black hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Shy, Racist. Bonds: Immigrant. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Everly, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Brown-green garnet (160 gp). Hematite (9 gp). Citrine (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Rich, Family. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Tewksbury, Male Human Monk 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Silver comb with moonstones (800 gp).


Social Check DCs


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his silver hair. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Henry studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To protect his home; and to clean up the streets

Ideals: Opinionated, Gifted. Flaws: Insane, Secretive. Bonds: Attractive, Guardian. Occupation: Adventurer

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Barlow, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Skelton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Sage profession.

History: Gifted from a young age, Arnold studied abroad. He worked as a nervous Mason and found it very stressful. He has worked as a Mason like his mother before him.

Motivation: To be a Sage again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Arnold Skelton, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 4 (-3)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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