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NPC Generator

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Advanced [show]


Justin Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Justin Tinley, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)10 (+0) 9 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Simple lock. 1 Silk rope.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He wants revenge against dire rats; and he has money and likes to spend it

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Family, Job, Enemies. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

William Winterbourne, Male Human Ranger 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 78 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 14000 sp.


Social Check DCs


Balimaar Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor. He is muscular with a powerful set of arms. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Meet up once more with his childhood friend; and human compassion

Flaws: Insomniac, Racist, Lazy. Bonds: Military, Adventurer. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Balimaar Snowdon, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 2000 sp. Silver pearl (150 gp). Hematite (5 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs


Aldous Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears baggy black pantaloons and a brown scarf. He has a hunchback. His brown hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Aldous Eastaughffe, Male Human Expert 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. Cloth of gold vestments (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Heward Colton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears white trousers with green and red striped suspenders. He wears various colorful collared shirts. With a patchy silver beard and wild silver hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Optimist, Logical. Bonds: In love, Nature. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Heward Colton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Sleight of Hand -1, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp. Alexandrite (300 gp). Blue quartz (9 gp).


Social Check DCs

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