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Advanced [show]


Heward Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: Heward hails from a village terrorized by goblins. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud.

Flaws: Shy, Fearful, PTSD. Bonds: Rich, Enemies. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Heward Yeardley, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a fancy brown suit. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gerald was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. He has since lost track of the people in his past.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Joker, Artistic. Bonds: Attractive, Family, Guardian. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Gerald Norton, Male Human Druid 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. Deep blue spinel (1400 gp). Silver pearl (70 gp). Peridot (50 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He is physically well-built. His hair is cut close to his head. His brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Disease, Antagonistic, Addict. Bonds: Adventurer, Poor. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Roger Barclay, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 14 (+2)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 12000 cp.


Social Check DCs


Theobald Clare, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears brown cloth garments or leather armor and is in decent physical shape. He is bald on top and has large auburn tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Theobald Clare, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Athletics +6, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Gilbert Langston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Barber business at a young age. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Philantrophist. Flaws: Fearful. Bonds: Guardian, Job, Nature. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Gilbert Langston, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp. 1 Breastplate.


Social Check DCs

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