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NPC Generator

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Advanced [show]


Lance Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white leather gloves, a white jacket, and tight pants. His long blonde hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Lance was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Slave, Religious. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Lance Tewksbury, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dean Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of luck on his torso. His tied-back hair is brown. His gray eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a armorer and was forced into it by his family

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Marston, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His chestnut hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: A deep hatred of dire rats.

Ideals: Athletic, Artistic, Gifted. Bonds: Poor, Attractive, Enemies. Occupation: Miller

Voice: Squeaky

Attributes [hide]

John Ainsworth, Male Human Barbarian 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theobald Nash, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Nash, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 30000 cp. Rock crystal (70 gp). Malachite (12 gp). Red garnet (40 gp). Jade (40 gp).


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin tan vertical stripes and black pants, and carries ceremonial daggers. His white hair is greasy and uncared for. He is baby faced.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Copeland, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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