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NPC Generator

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Advanced [show]


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear grey tank tops with green pants. He wears his black hair up. His eyes, though not visible through his cowl, are violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and he is content

Ideals: Joker. Flaws: Antagonistic, Mundane, Ugly. Bonds: Enemies. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Arnold Staurheim, Male Human Barbarian 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Don Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair, while still mostly red, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Knight, Don learned a great deal about his mother's area of expertise. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Flaws: Insane. Bonds: Family, Job, Adventurer. Occupation: Knight

Voice: Whispers

Attributes [hide]

Don Addington, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This green eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of giants once and for all.

History: Gifted from a young age, Shane studied abroad. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Shane Sherwood, Male Human Paladin 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 85 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp. Golden yellow topaz (800 gp).


Social Check DCs


Shane Landon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying red hair a little too much giving a sharp red color. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the large cave and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Rich, Nature. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Shane Landon, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +1, History +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Woods, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he prefers to wear brown clothing when he does not wear armor. He has a long blonde beard with little hanging trinkets. He has green eyes and a brown hat with a yellow feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Greedy, Fearful. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Patrick Woods, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 9 (-1)9 (-1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1000 sp.


Social Check DCs

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