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Dean Alby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a white suit. His blonde hair is cut jaggedly and amateurishly. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Dean studied abroad. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Secretive, Fearful. Bonds: Poor. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Dean Alby, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)8 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 60 pp.


Social Check DCs


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear blue tank tops with tan pants. He is tall, broad shouldered and powerfully built. His tied-back hair is chestnut. He has blue eyes and a blue hat with a tan feather.

Personality: Eccentric and domineering, Drogo will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Extrovert, Gifted. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Drogo Marlee, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)8 (-1) 6 (-2)11 (+0)
Skills Animal Handling +0, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Solid gold idol (1000 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Guy Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long golden hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Bonds: Attractive, Immigrant, Rich. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Guy Yardley, Male Human Cleric 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1200 gp.


Social Check DCs


Richard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tan painted combat armor at almost all times. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Richard Winthrop, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 15000 cp. Lapis lazuli (7 gp). White pearl (110 gp). Moonstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Shane Watson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, green cloak. His brown hair is heavily combed to the left. His eyes are likewise amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small island village. A gifted student he started as a Servant, but he got bored and became a Fisher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Nature, Job. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Watson, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 7 (-2)17 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Stealth +0
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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