Alex Hampton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears baggy violet pantaloons and a black scarf, he is not a threatening figure. His hair is blonde and curly. His eyes are a pleasant blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.
History: Alex lived on a farm with his father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has never given up on his poetry dream.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and regain custody of his daughter
Ideals: Artistic. Flaws: Shy. Bonds: Family, Immigrant, Job. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. Malachite (8 gp). Star rose quartz (40 gp).
Richard Kirby, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in violet turtlenecks beneath a grey coat with yellow slacks. He has a very tight haircut. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's attracted to the PC; and he has a crush on the local roofer
Ideals: Professionalism. Flaws: Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Chrysoberyl (160 gp).
Ernest Branson, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel tunic with yellow highlights, and long brown pants that bunch up around his shoes. His red hair is singed and shortened. His hazel eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
Odo Byron, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black hair is slicked back into a classic pompadour. His ears are large.
Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Odo was born the youngest of three triplets. Cursed with a spirit at a very young age, Odo has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: He wants to get laid; and he is greedy
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Has a crush, Family. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Gunter Rylan, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world.
Ideals: Optimist. Flaws: Ugly, Impulsive, Disease, PTSD. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 300 gp. White opal (1600 gp). Onyx (20 gp). Alexandrite (1300 gp).
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