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NPC Generator

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Advanced [show]


Lance Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is styled in orderly dreadlocks. He has gleaming, smiling gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Secretive, PTSD. Bonds: Enemies, Rich. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Lance Wheatley, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green shirt with thin red vertical stripes and yellow pants. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his writing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Optimist, Artistic. Flaws: Racist, PTSD. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Home, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Hartford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Entrepeneur, Fighting. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Thomas Hartford, Male Human Warrior 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Dwarven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 600 gp. Hematite (14 gp). Deep blue spinel (900 gp). Black star sapphire (700 gp). Moss agate (14 gp).


Social Check DCs


Adelard Winthrop, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear black tank tops with tan pants. His skin is also unnaturally pale. He is bald on top and has large red tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 8 years old his parents immigrated from the east. His mother took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Nature. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Adelard Winthrop, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)9 (-1) 18 (+4)6 (-2)
Skills Animal Handling +6, Performance +0
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Buckler.


Social Check DCs


Gerald Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of halberds, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair has been sun bleached extensively. This blue eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Gerald Carlisle, Male Human Barbarian 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 82 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 17 (+3)11 (+0)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Brown-green garnet (120 gp). Black opal (600 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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