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NPC Generator

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Advanced [show]


Aldous Stapleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His hair is brown, silky, and of moderate length. He has amber eyes and a brown hat with a black feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Aldous Stapleton, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. Blue star sapphire (900 gp). Black pearl (1600 gp). Blue quartz (13 gp). Deep blue spinel (1600 gp).


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Nature, Adventurer. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Gerald Shelly, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 15 (+2)17 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries with him a set of glaives on his belt, each one with a opal on the hilt. He has a black handlebar mustache and slicked back black hair. His eyes are gray and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Disciplined, Gifted. Bonds: Adventurer, Poor, Debt. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Wellington, Male Human Paladin 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Clifford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by teas. His blonde hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Patrick Clifford, Male Human Warrior 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 17000 sp. 4 Antitoxin. 4 Antitoxin. 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Hunter Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He wears a small hat to cover his moderate length auburn hair. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Hunter Tatum, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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