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NPC Generator

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Advanced [show]


Roger Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His moppish brown hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Bonds: Attractive, Enemies, Adventurer, Mentor, Nature. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Roger Stanley, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Tim Sherwood, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is thinning but still full. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and revenge

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Enemies. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Sherwood, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Benson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears his golden hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the ruined castle and found the beat up mace and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Benson, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 7 (-2)8 (-1)
Skills History +4, Survival +1
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Amethyst (100 gp). Jasper (20 gp). Rock crystal (20 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky white painted plate armor. His golden hair is kept up in a ponytail inside a small hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Aldous Halsey, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 sp.


Social Check DCs


Robert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: He was born at the edge of vast desert. A gifted student he started as a Fletcher, but he got bored and became a Merchant. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Robert Kitchur, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs

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