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Gerald Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan painted combat armor at almost all times. He sports a long black beard, and similarly colored long hair. He has a dull look in his blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerald was raised in a hard working conservative environment. A gifted student he started as a Ruler, but he got bored and became a Painter. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Job. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Hampton, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills Acrobatics +7, Investigation +7
Senses Passive Perception 12
Languages Common, Terran, Halfling, Abyssal, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears blue trousers with black and tan striped suspenders. He wears various colorful collared shirts. His hair is short and blonde. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Logical. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Hunter Hadlee, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 13000 cp.


Social Check DCs


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man dresses well, typically a more casual-formal manner. His tied-back hair is white. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: The child of a Fortune-teller, who enjoyed hunting, Aldous was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Aldous Law, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Gunter Whitby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His hair is black, silky, and of moderate length. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. He uses divination through singing.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Pacifist, Gifted. Bonds: Attractive, Military, Nature. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Gunter Whitby, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Gerard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. His silver hair is long and unkept. His eyes are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Bather for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Nature, Rich, Job. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Clapham, Male Human Monk 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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