Theodoric Bradford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His auburn hair is slicked back into a classic pompadour. He has amber eyes and a green hat with a violet feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 4 years old his parents immigrated from the north. Theodoric was born on a far northern mountains where he grew up under the tutelage of his father, an expert Doctor. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.
Motivation: He is content; and to reunite with his absent father
Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Poor, Immigrant, Family. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Rolf Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. His face is scarred and worn.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Weaver for hire.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 700 gp.
Heward Holton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Heward studied abroad. He has had some formal singing training, and achieved minor success. He was always very intelligent and has formed a secret society of specialists.
Motivation: He wants to meet his childhood hero; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist, Gifted, Artistic. Flaws: Secretive. Bonds: Attractive. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 300 gp.
Drogo Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a white tunic with grey highlights, and long blue pants that bunch up around his shoes. His blonde hair is cut short. His ears are large.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and someone believes him a fraud
Flaws: Ugly. Bonds: Enemies, Adventurer, Rich, Immigrant, Job. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Chad Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars, and sports empty pouches on his belt. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise brown.
Personality: He loves telling others what to do and how they should feel about things. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His father raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Citrine (40 gp). Freshwater pearl (7 gp). Moss agate (7 gp).
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