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NPC Generator

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Advanced [show]


Wymar Byron, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Fighting, Justice. Flaws: Insomniac, Selfish, Disease. Bonds: Attractive. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Wymar Byron, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 18 (+4)18 (+4)
Skills History +1, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light white in addition to tight pants. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent father; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Hugh Kelsey, Male Human Druid 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. Peridot (60 gp). Aquamarine (1400 gp). Moss agate (15 gp). Malachite (15 gp).


Social Check DCs


Diggory Quinton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are brown and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and retire the richest man in the north

Ideals: Philantrophist, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Diggory Quinton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Dumph, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears silk and lounges about seductively. He sports a long chestnut beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Henry was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barber for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Bonds: Attractive, Job, In love. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Henry Dumph, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: Moss agate (12 gp). Golden yellow topaz (500 gp). Fire opal (800 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He is frequently practicing swordplay.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When Reynard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. During his travels, Reynard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Reynard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Reynard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Servant

Voice: French accent

Attributes [hide]

Reynard Jacobs, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs

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