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NPC Generator

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Advanced [show]


Justin Colton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large black jacket. He has done his best to style his blonde hair to look like a famous performer. He has hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Justin was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his brother's freedom.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Attractive, Religious, Family. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Colton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. Lapis lazuli (14 gp).


Social Check DCs


Trey Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His chestnut hair has been sun bleached extensively. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Merchant like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Job, Poor, Military. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Trey Brandon, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Gunter Webley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears professional attire. He has a long blonde beard with little hanging trinkets. His eyes are amber and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Born in the south to a Locksmith, Gunter learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He has achieved small success as a Locksmith.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Impeccable, Pacifist. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Gunter Webley, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Weston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy blonde hair. He has several tiny opal earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a desert tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Joker. Bonds: Rich, Attractive, Nature. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Manfred Weston, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Anselm Hallewell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a faded coat and loose pants complete with Stetson hat. His tied-back hair is blonde. His eyes, though not visible through his cowl, are blue.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business.

Flaws: Selfish. Bonds: Military, Job. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Anselm Hallewell, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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