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NPC Generator

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Advanced [show]


Miles Stanford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His hair is silver and very short. He has hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a island tribe. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against goblins; and wants to work out more often

Ideals: Athletic. Flaws: Emotional. Bonds: Immigrant, Nature, Enemies. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Stanford, Male Human Barbarian 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 5000 sp.


Social Check DCs


John Windsor, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, blue, dusty cloak. With a patchy golden beard and wild golden hair. This brown eyed easterner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: John was born with his father's beautiful face. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Sellsword again; and to unite with his brother

Bonds: Poor, Attractive, Military, Family, Adventurer, Job. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

John Windsor, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Iolite (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Asheton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars, and his gloved hand is found clutching a club. His brown hair, when down, is lengthy. He wears an eyepatch.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Balimaar hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Asheton, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Tim Sherwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His eyes are a pleasant blue.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Tim was born on a far western forest where he grew up under the tutelage of his father, an expert Detective. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Opinionated, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Tim Sherwood, Male Human Adept 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Aquan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. Peridot (50 gp). Chrysoberyl (50 gp). Moss agate (4 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn and curly. He has violet eyes.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. Frederick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Depressed, Impulsive. Bonds: Family, Rich, Job. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Frederick Coombs, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 4 (-3)8 (-1)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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