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Advanced [show]


Wymar Digby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Bonds: Military, Adventurer. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Wymar Digby, Male Human Sorcerer 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Leighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a violet hat with a white feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids.

Flaws: Ugly. Bonds: Nature, Job, Religious, Enemies. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Leighton, Male Human Warrior 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Goblin, Infernal
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Ashley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the large cave and found the beat up morningstar and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Philantrophist, Optimist, Logical. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Ashley, Male Human Druid 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Home, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black cloak and cross-gartered tan stockings. His auburn hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Ralf Home, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)8 (-1) 17 (+3)16 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adelard Marlowe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His golden hair and beard is wavy and long. His amber eyes dart from person to person.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Joker, Logical. Flaws: Insane. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Adelard Marlowe, Male Human Warlock 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 3000 cp.


Social Check DCs

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