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NPC Generator

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Advanced [show]


Hugh Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His auburn hair is heavily combed to the right. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Opinionated. Bonds: Attractive, Nature, Rich, Religious. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Hugh Cooper, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Tatum, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His red hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Raymond was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Raymond Tatum, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His blonde hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Tickle, Male Human Adept 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 14 (+2)9 (-1)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Dwarven, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 600 gp.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He prefers to wear tan pants and tee shirts. His long red hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Opinionated. Flaws: Shy, Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Thomas Halsey, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Arnold Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is silver, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Arnold Van Es, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs

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