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NPC Generator

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Advanced [show]


Gomory Langley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow deerstalker hat and yellow clothes and is in decent physical shape. His golden hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Family, Slave, Adventurer, Enemies. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Gomory Langley, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Peter Anderton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a brown and black robe with the hood down, and is pretty ugly. His brown hair is still thick. His eyes are violet.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Anderton, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 6 (-2)13 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Gunter Yorke, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His hair is short and black. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the west. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.

Motivation: Revenge.

Ideals: Philantrophist. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Dustin Wallace, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Ernest Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He dresses in pastel turtlenecks beneath a yellow coat with brown slacks, and his gloved hand is found clutching a club. He has a very tight haircut. He has a dull look in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Ernest studied abroad. A freak accident while working with his Herbalist father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Selfish, Addict, Disease, Insane. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Ernest Beitz, Male Human Cleric 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 9 (-1)9 (-1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Red-brown spinel (90 gp). Lapis lazuli (13 gp). Sard (60 gp).


Social Check DCs

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