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Advanced [show]


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and violet tie. He carries a battered hammer and tarnished halberd as well. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Adventurer, his mother struggled to pay the bills. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Theobald's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Poor. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Theobald Dumph, Male Human Expert 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +6

Possessions: 1500 gp.


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. After a long history of fighting, John and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

John Abram, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp. Black pearl (400 gp).


Social Check DCs


Conrad Vance, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a brown coat with grey slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is silver, silky, and of moderate length. His eyes are likewise amber.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the west. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Conrad Vance, Male Human Rogue 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Drogo Harley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head, marred by chocolates. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born in the north, but his parents moved at a very young age to the east. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Drogo Harley, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Rolf Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and white handkerchief worn on his right side. He wears a top hat to cover his moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Rolf was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and sabotage a competitor

Flaws: Antagonistic, Depressed. Bonds: Military, Job, Adventurer, Enemies. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Rolf Bradly, Male Human Ranger 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Aquamarine (1600 gp). White pearl (80 gp). Black opal (800 gp).


Social Check DCs

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