Lewis Deighton, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His hair is long and blonde with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east to a Fletcher, Lewis learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.
Motivation: Further expansion of business.
Ideals: Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Minor magic item.
Henry Upton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Henry never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: In love, Military, Rich. Occupation: Stableman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 11000 sp.
Kyle Wallace, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His black hair is kept up in a ponytail inside a top hat. He has green eyes.
Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Kyle studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: To prove his worth to the world; and revenge
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Immigrant, Enemies. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Half-Plate.
Ralf Ashley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a violet costume with the symbols of strength on his torso. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of gnolls once and for all.
History: Gifted from a young age, Ralf studied abroad. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants revenge against gnolls; and a deep hatred of gnolls
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Orc, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. Eye agate (5 gp). Rock crystal (30 gp). Zircon (30 gp). Onyx (30 gp). 1 Minor magic item.
Gunter Darby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He is an epitome of beauty. His black hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.
History: He was born at the edge of vast mountains. Gunter was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Sailor. He left for the south, certain he would find work there.
Motivation: A deep hatred of drow.
Flaws: Hedonist, Selfish. Bonds: Attractive, Nature, Immigrant. Occupation: Sailor
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
