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Advanced [show]


Geoffrey Ansley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His hair is long and brown with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has a dull look in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Fortune-teller and found it very stressful. He struck the Fortune-teller job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Job, Military. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Ansley, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Peter Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is long and white with streaks of golden, and is pulled back with small pastel clips. His beard is golden, braided, and well cared for. This amber eyed westerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Peter studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Peter Rodney, Male Human Adept 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Emerald (1000 gp). Chalcedony (60 gp). Rock crystal (60 gp). Peridot (60 gp). Jet (120 gp). Tourmaline (120 gp).


Social Check DCs


Odo Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large red jacket. His silver hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the west, but his parents moved at a very young age to the south. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Antagonistic. Bonds: Job, Family, Immigrant, Adventurer. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Odo Addington, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)7 (-2) 13 (+1)14 (+2)
Skills Athletics +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 36000 sp.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue armored body suit, with a simple grey line shooting up and back down. He keeps his chestnut hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.

History: He got into the Soapmaker business at a young age. He helped his father out around the business and became quite the natural. He became a Soapmaker soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new soapmaker responsibilities is difficult

Flaws: Hedonist. Bonds: Attractive, Adventurer, Job. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Percival Kent, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Deception +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 13000 cp.


Social Check DCs


Guy Everleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting black shirt and pants. His black hair is long and unkept. He wears a mask on his face.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Spy business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He then took over the family business and is one of the better Spy for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Flaws: Ugly, Depressed, Impulsive. Bonds: Job, Debt. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Guy Everleigh, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)17 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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