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Advanced [show]


Kyle Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has never given up on his poetry dream.

Motivation: His spouse's relatives view him with great suspicion; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Family, Nature. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Kyle Southey, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Red spinel (80 gp). Tourmaline (80 gp). 1 Minor magic item.


Social Check DCs


Gerald Marlowe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He tends to wear a tan poncho over his likewise colored trousers and shirt. His red hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. He married young, but lost his spouse to orcs. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and to clean up the streets

Flaws: Ugly, Insane. Bonds: Guardian, Has a crush, Poor. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Gerald Marlowe, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 cp. Brass mug with jade inlays (500 gp). A roughly beaten golden orb (140 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs


Jocelyn Webley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Locksmith uniform. His chestnut hair has been sun bleached extensively. His fierce hazel eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and to be a glassblower again

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Jocelyn Webley, Male Human Bard 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)10 (+0) 6 (-2)14 (+2)
Skills Athletics +0, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Jasper (40 gp). Emerald (1200 gp).


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a moderate pudge and is not very fit. His hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are a pleasant violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Bather business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a Bather soon after.

Motivation: A deep hatred of goblins; and further expansion of business

Flaws: Mundane, Impulsive. Bonds: Job, Rich, Enemies. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Simon Asheton, Male Human Aristocrat 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 3000 sp. Black pearl (300 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His white hair is smooth and relatively long. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Flaws: Ugly, Terse, Disease. Bonds: Enemies. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Gentry, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs

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