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Advanced [show]


Jocelyn Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a green and tan robe with the hood down. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a deep hatred of dire rats

Ideals: Impeccable. Flaws: Secretive. Bonds: Nature, Adventurer, Enemies. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Jocelyn Digby, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: An abacus with copper, silver and gold markers (150 gp). Finely wrought small gold bracelet (40 gp). A silver and pearl hairclip (40 gp).


Social Check DCs


Guy Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His ears are large.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of dire rats once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Guy Atterton, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Balimaar Morley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His golden hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Balimaar Morley, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)17 (+3) 11 (+0)6 (-2)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Sapphire pendant on gold chain (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item.


Social Check DCs


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is thinning but still full. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insomniac. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Arnold Hornsby, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Lapis lazuli (8 gp).


Social Check DCs


Adelard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he usually wears his grey robe and has his scimitar always slung over his shoulder. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him

Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Adelard Pinkerton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs

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