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Advanced [show]


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a great chef.

History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Theobald Mitchell, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Kyle Ramsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large pastel jacket. His hair is long and blonde with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he is greedy

Flaws: Insane, Antagonistic, PTSD. Bonds: Attractive, Rich, Adventurer. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Kyle Ramsey, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak, and sports empty pouches on his belt. His hair is golden and very short. He has gleaming, smiling brown eyes.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Engraver again.

Ideals: Artistic, Philantrophist. Bonds: Religious, Job. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Tim Royston, Male Human Ranger 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Jocelyn Stansfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a bit of a xeno-phobe, disliking non-Humans.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Attractive, Poor, Job. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Jocelyn Stansfield, Male Human Fighter 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Balimaar Kinsley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a pastel shirt with thin brown vertical stripes and black pants. He has no hair. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Nature. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Balimaar Kinsley, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Tourmaline (100 gp). 1 Everburning torch. 4 Smokesticks. 4 Smokesticks.


Social Check DCs

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