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NPC Generator

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Advanced [show]


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his brown hair up. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Dilettante.

Motivation: Sabotage a competitor.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Gerard Woods, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Odo Yeardley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely tan suit with green socks and a vest with buckled shoes, he is not a threatening figure. He has a very tight haircut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He became a Barkeep soon after.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Philantrophist. Flaws: Lazy. Bonds: Nature, Job, Has a crush. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Odo Yeardley, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 60000 cp. Red spinel (90 gp).


Social Check DCs


Rolf Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is silver and very short. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Athletic, Justice, Logical. Flaws: Ugly, Addict. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Rolf Ridley, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Norman was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice, Opinionated, Persistence. Bonds: Slave, Adventurer. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Norman Vance, Male Human Wizard 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 7000 sp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a red low-cut shirt, and a feathered hat upon his head. He carries a battered rapier and tarnished flail as well. He has golden hair. His hazel unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Lazy. Bonds: Mentor. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Gerard Home, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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