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NPC Generator

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Advanced [show]


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a blue scarf. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Tim Marlowe, Male Human Warlock 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 9 (-1)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +1, Athletics -2
Senses Passive Perception 9
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 9000 cp.


Social Check DCs


Richard Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Richard Watson, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Gunter Alton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. With bright red hair and a scraggly beard. His eyes are blue and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born at the edge of vast forest. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature, Rich. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Gunter Alton, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Stanford, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan tunic with green highlights, and long tan pants that bunch up around his shoes, and sports empty pouches on his belt. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Shane Stanford, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 2600 sp.


Social Check DCs


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Locksmith does. His chestnut hair is thinning but still full. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a mountains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Don Beitz, Male Human Sorcerer 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 40 pp. Azurite (7 gp).


Social Check DCs

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