Geoffrey Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His tied-back hair is silver. His skin is flawless and his amber eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Cynical, Antagonistic. Bonds: Attractive. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 2000 sp. Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Full Plate.
Norman Dudley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean red cloak covering his clean studded leather. His auburn hair is styled in orderly dreadlocks. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Map Maker in town.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Map Maker.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Minor magic item.
Alex Webley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His chestnut hair is cut jaggedly and amateurishly. His eyes are green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is wracked by social anxiety
Flaws: Ugly, Shy, Fearful, Insomniac. Bonds: Poor, Military. Occupation: Courier
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. 1 Minor magic item.
Gilbert Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.
History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Junk Dealer
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Arnold Chester, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. His eyes are likewise brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 600 gp. An abacus with copper, silver and gold markers (50 gp). Silver ewer (80 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
