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NPC Generator

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Advanced [show]


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He has a large black mantle and cape that has been intricately interwoven into his grey robe. He has a hunchback. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Greedy. Bonds: Rich, Mentor, Adventurer. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Kyle Huxley, Male Human Monk 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears blue cloth garments or leather armor. He has black hair. His eyes are brown.

Personality: He exudes charisma. He is a tour de force of persuasion. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Priest, who enjoyed hunting, Gomory was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 11 years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Religious, Nature, Job, Adventurer. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Graham, Male Human Warrior 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 200 gp. Peridot (70 gp). Banded agate (5 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears skinny pants and wears a white and black robe with the hood down. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a small toy that he constantly fidgets with.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Insomniac, Addict. Bonds: Enemies, Family. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Randal Hadleigh, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Hubert Cooper, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is matted, messy, and big. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful brothel owner made him what he is. He has had some formal writing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and revenge

Ideals: Philantrophist, Artistic. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Hubert Cooper, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp.


Social Check DCs


Odo Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His brown hair is cut short. His fierce violet eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Disease. Bonds: Rich, Attractive, Enemies. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Winthrop, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)7 (-2) 16 (+3)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2200 sp.


Social Check DCs

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