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Advanced [show]


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He usually wears his black robe and has his longbow always slung over his shoulder. His white hair is lengthy. He has gleaming, smiling hazel eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Athletic, Artistic, Gifted. Bonds: Religious, Enemies. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Roger Altham, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)8 (-1) 9 (-1)9 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. 3 Thunderstones. 8 Acid flasks. 3 Thunderstones. 1 Everburning torch.


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in earthy colors with a tan and black handkerchief worn on his right side. His clothes are grease stained in places. His black hair and beard is wavy and long. His eyes are likewise blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Ruler, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Philantrophist. Bonds: Poor, Immigrant, Adventurer, Nature, Job. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Clerebold Beitz, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Home, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a green coat with blue slacks. He carries a battered monstrous two handed axe and tarnished sword as well. His hair is golden and curly. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Religious, Family. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Conrad Home, Male Human Fighter 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Religion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Pink pearl (40 gp). Golden yellow topaz (500 gp). Lapis lazuli (5 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs


Frederick Anderton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the south. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Frederick Anderton, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 12 (+1)18 (+4)
Skills Animal Handling +4, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Snape, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He sports a flattop hair cut. His eyes are likewise violet.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Reynard's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Religious, Family. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Reynard Snape, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)17 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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