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NPC Generator

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Advanced [show]


Adelard Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear white tank tops with violet pants. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To end his boredom; and expand his business

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Adelard Cromwell, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp.


Social Check DCs


Gunter Davenport, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: To clean up the streets.

Ideals: Philantrophist. Bonds: Guardian, Adventurer. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Gunter Davenport, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. With bright chestnut hair and a scraggly beard. His eyes are green.

Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Staurheim, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alex Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey coat over a brown low-cut shirt, and a deerstalker hat upon his head. His blonde hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the south. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Graeme, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length auburn hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Junk Dealer soon after.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Raymond Birkenhead, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 5 (-3)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 7
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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