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Advanced [show]


Anselm Warwick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, yellow cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: He got into the Servant business at a young age. A freak accident while working with his Barrister father left him crippled. He struck the Servant job and began his own company from there.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Job, Family. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Anselm Warwick, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Coral (110 gp). Malachite (11 gp). Jade (110 gp).


Social Check DCs


Cory Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large brown jacket. His golden hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: Cory was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Cory Bentley, Male Human Expert 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)17 (+3) 9 (-1)10 (+0)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30 pp. Deep blue spinel (600 gp). Red spinel (60 gp).


Social Check DCs


Dean Gresham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and blue handkerchief worn on his right side. His chestnut hair is long and unkept. His eyes are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the east; and a deep hatred of gnolls

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer, Guardian. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Dean Gresham, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is short and golden. His amber eyes peer out from beneath his Stetson black hat.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerard was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Enemies, Job. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Richie, Male Human Sorcerer 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Brady, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. He wears his golden hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Gunter Brady, Male Human Aristocrat 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)9 (-1) 7 (-2)6 (-2)
Skills Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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